Vector BLF
LinSpikeEvent.h
1 // SPDX-FileCopyrightText: 2013-2021 Tobias Lorenz <tobias.lorenz@gmx.net>
2 //
3 // SPDX-License-Identifier: GPL-3.0-or-later
4 
5 #pragma once
6 
7 #include <Vector/BLF/platform.h>
8 
9 #include <Vector/BLF/AbstractFile.h>
10 #include <Vector/BLF/ObjectHeader.h>
11 
12 #include <Vector/BLF/vector_blf_export.h>
13 
14 namespace Vector {
15 namespace BLF {
16 
25 struct VECTOR_BLF_EXPORT LinSpikeEvent final : ObjectHeader {
26  LinSpikeEvent();
27 
28  void read(AbstractFile & is) override;
29  void write(AbstractFile & os) override;
30  uint32_t calculateObjectSize() const override;
31 
37  uint16_t channel {};
38 
40  uint16_t reservedLinSpikeEvent {};
41 
47  uint32_t width {};
48 };
49 
50 }
51 }
Definition: AbstractFile.h:19
LIN_SPIKE_EVENT.
Definition: LinSpikeEvent.h:25
Object header.
Definition: ObjectHeader.h:22