Vector BLF
FlexRayV6Message.h
1 // SPDX-FileCopyrightText: 2013-2021 Tobias Lorenz <tobias.lorenz@gmx.net>
2 //
3 // SPDX-License-Identifier: GPL-3.0-or-later
4 
5 #pragma once
6 
7 #include <Vector/BLF/platform.h>
8 
9 #include <array>
10 
11 #include <Vector/BLF/AbstractFile.h>
12 #include <Vector/BLF/ObjectHeader.h>
13 
14 #include <Vector/BLF/vector_blf_export.h>
15 
16 namespace Vector {
17 namespace BLF {
18 
24 struct VECTOR_BLF_EXPORT FlexRayV6Message final : ObjectHeader {
26 
27  void read(AbstractFile & is) override;
28  void write(AbstractFile & os) override;
29  uint32_t calculateObjectSize() const override;
30 
36  uint16_t channel {};
37 
47  uint8_t dir {};
48 
54  uint8_t lowTime {};
55 
61  uint32_t fpgaTick {};
62 
68  uint32_t fpgaTickOverflow {};
69 
75  uint32_t clientIndexFlexRayV6Message {};
76 
82  uint32_t clusterTime {};
83 
89  uint16_t frameId {};
90 
94  uint16_t headerCrc {};
95 
117  uint16_t frameState {};
118 
124  uint8_t length {};
125 
131  uint8_t cycle {};
132 
140  uint8_t headerBitMask {};
141 
143  uint8_t reservedFlexRayV6Message1 {};
144 
146  uint16_t reservedFlexRayV6Message2 {};
147 
153  std::array<uint8_t, 64> dataBytes {};
154 };
155 
156 }
157 }
Definition: AbstractFile.h:19
FLEXRAY_MESSAGE.
Definition: FlexRayV6Message.h:24
Object header.
Definition: ObjectHeader.h:22