Vector BLF
WaterMarkEvent.h
1 // SPDX-FileCopyrightText: 2013-2021 Tobias Lorenz <tobias.lorenz@gmx.net>
2 //
3 // SPDX-License-Identifier: GPL-3.0-or-later
4 
5 #pragma once
6 
7 #include <Vector/BLF/platform.h>
8 
9 #include <Vector/BLF/AbstractFile.h>
10 #include <Vector/BLF/ObjectHeader.h>
11 
12 #include <Vector/BLF/vector_blf_export.h>
13 
14 namespace Vector {
15 namespace BLF {
16 
20 struct VECTOR_BLF_EXPORT WaterMarkEvent final : ObjectHeader {
22 
23  void read(AbstractFile & is) override;
24  void write(AbstractFile & os) override;
25  uint32_t calculateObjectSize() const override;
26 
28  enum QueueState : uint32_t {
29  StatusNormal = 0,
30  StatusEmergency = 1,
31  StatusLostData = 2
32  };
33 
35  uint32_t queueState {};
36 
38  uint32_t reservedWaterMarkEvent {};
39 };
40 
41 }
42 }
Definition: AbstractFile.h:19
Object header.
Definition: ObjectHeader.h:22
WATER_MARK_EVENT.
Definition: WaterMarkEvent.h:20
QueueState
Definition: WaterMarkEvent.h:28