Vector BLF
FlexRaySync.h
1 // SPDX-FileCopyrightText: 2013-2021 Tobias Lorenz <tobias.lorenz@gmx.net>
2 //
3 // SPDX-License-Identifier: GPL-3.0-or-later
4 
5 #pragma once
6 
7 #include <Vector/BLF/platform.h>
8 
9 #include <array>
10 
11 #include <Vector/BLF/AbstractFile.h>
12 #include <Vector/BLF/ObjectHeader.h>
13 
14 #include <Vector/BLF/vector_blf_export.h>
15 
16 namespace Vector {
17 namespace BLF {
18 
24 struct VECTOR_BLF_EXPORT FlexRaySync final : ObjectHeader {
25  FlexRaySync();
26 
27  void read(AbstractFile & is) override;
28  void write(AbstractFile & os) override;
29  uint32_t calculateObjectSize() const override;
30 
34  uint16_t channel {};
35 
37  uint8_t mux {};
38 
40  uint8_t len {};
41 
43  uint16_t messageId {};
44 
46  uint16_t crc {};
47 
49  uint8_t dir {};
50 
52  uint8_t reservedFlexRaySync1 {};
53 
55  uint16_t reservedFlexRaySync2 {};
56 
58  std::array<uint8_t, 11> dataBytes {};
59 
61  uint8_t cycle {};
62 };
63 
64 }
65 }
Definition: AbstractFile.h:19
FLEXRAY_SYNC.
Definition: FlexRaySync.h:24
Object header.
Definition: ObjectHeader.h:22